While there is almost an overwhelming amount of choice within Baldur's Gate 3, one of the most important decisions you will make throughout your playthrough is deciding which class you want to play. If you are a fan of slinging powerful spells at your enemies then you are in luck, as there are several different magic casters found throughout the game, but none are quite as fun as the Warlock.

Related: Baldur's Gate 3: Class Tier List

This class specializes in using darker forms of magic, such as inflicting curses on their opponents and dealing large bursts of AOE (Area of Effect) damage that persist over multiple rounds. If you are curious about which Warlock-specific spell you should equip during your playthrough, then look no further.

10 Vampiric Touch

An image from Baldur's Gate 3 of the Vampiric Touch spell. This melee ranged spell deals damage and siphons health back to the caster.

Vampiric Touch is a dastardly spell that inflicts a sizable amount of damage to your opponents, while also healing you for half of the dealt damage. Specifically, you'll roll three D6 dice, meaning that this spell will deal between 3-18 damage to a single target.

While this is a great spell if you need to recover some health in a pinch, the range of the ability severely limits the spell's effectiveness. Since you need to cast this spell in melee range, you will be leaving yourself exposed to attacks after you cast the spell, thus mitigating the effectiveness of the healing.

9 Gaseous Form

An image from Baldur's Gate 3 of the Gaseous Form spell. This spell turns you or an ally into an untargetable cloud of smoke.

One of the best perks of playing as a Warlock is having a large repertoire of movement spells that provide protection during the heat of combat. Gaseous Form is one of these abilities, as it turns you or one of your chosen companions into a literal cloud of gas that is immune to fall damage and can even squeeze into tight, locked spaces.

Furthermore, while you have taken to form of a gas cloud all enemies will find it extremely hard to damage you, effectively making yourself resistant to even the most dangerous of enemies.

8 Hex

An image from Baldur's Gate 3 of the Hex spell. This spell applies damage and a specific debuff against an enemy.

Casting the Hex spell causes you to roll one D6 dice, thus inflicting up to six damage on any opponent of your choosing. While this is certainly helpful, the true power of Hex is the various amount of debuffs that you can apply during combat, making it almost impossible for enemies to successfully complete their ability checks.

Related: Baldur's Gate 3: Complete Guide To Warlock

As an added bonus, if the enemy inflicted by the Hex dies before the curse ends, then you can cast Hex on a fresh victim without expending a spell slot. Overall, while this ability does not deal massive amounts of damage, the utility this spell brings to combat should not be overlooked.

7 Scorching Ray

An image from Baldur's Gate 3 of the Scorching Ray spell. This spell allows you to shoot out three beams of fire that you can specifically aim.

If you need to deal some quick damage to multiple enemies at once, then the Scorching Ray spell is the perfect attack to keep in your repertoire. Specifically, this spell causes you to shoot out three beams of fire that can be aimed at different enemies or just one opponent.

As you cast the spell, you'll roll six D6 dice, dealing up to 36 damage if you cast all the bursts on one target. While this is a great ability for single-target damage, we recommend using different AOE spells if you need to damage a larger group of enemies.

6 Cloud Of Daggers

An image from Baldur's Gate 3 of the Cloud of Daggers spell. This spell creates an AOE storm of spectral daggers that inflict damage over multiple rounds.

Cloud of Daggers is one of the aforementioned AOE spells, as it summons a swirling storm of spectral blades in a designated area. When you first cast this spell, you'll roll four D4 dice, meaning that the storm can deal up to 16 damage every turn.

While this spell can seriously dish out massive amounts of damage every turn, you should equip this ability if you have other members in your party that can cast some serious crowd-controlling abilities. By combining these types of spells together, your opponents will be trapped in the sharp storm, forcing them to take damage.

5 Hunger Of Hadar

An image from Baldur's Gate 3 of the Hunger Of Hadar spell. This spell creates a massive field of darkness on the map, which inflicts blindness and deals damage at the start and end of every round.

While Cloud of Daggers is certainly a nice, but rather small source of AOE damage, Hunger of Hardar causes a massive cloud of darkness to shroud the battlefield. This cloud will cause you to roll two D6 dice that calculate frost damage, as well as two other D6 dice that calculate the amount of acid damage the storm will cause.

While other AOE spells have one instance of damage per turn, the dark clouds formed by this spell will inflict damage at the start and end of each round to anyone trapped within the mist. Furthermore, enemies within the Hunger of Hadar are blinded, meaning they will not be able to attack you with ranged abilities.

4 Fireball

Baldur's Gate 3 Fireball Githyanki

As one of the most consistent damage sources in the game, Fireball is definitely a damaging spell that you should have equipped during every combat scenario. By initiating this spell, you'll roll eight D6 dice, then hurl a ball of fire that deals up to 48 damage in a large area.

Furthermore, the flames from the spell can cause the terrain and items in the area of impact to catch on fire, thus dealing even more burn damage over time.

3 Eldritch Blast

Baldur's Gate 3 - A Drow Warlock casting Eldritch Blast in the Nautiloid

Arguably the most consistent spell in a Warlock's arsenal is an Eldritch Blast, as it's another instance of quick damage that can be heavily modified as you level up. Specifically, this spell causes you to roll one D10 dice, meaning that the maximum damage of the beam will only reach ten.

Related: Baldur's Gate 3: Best Wizard Spells

However, as you level up the spell itself also upgrades, automatically causing you to shoot up to two more blasts of energy, thus bringing the maximum damage of Eldritch Blast up to 30. Finally, the spell can also be augmented with debuffs, similar to those created by a Hex, making this damage source also have a nice amount of utility.

2 Counterspell

An image from Baldur's Gate 3 of the Counterspell ability. This spell can be cast on yourself to block the next incoming spell against you.

As you progress through the game, you'll face off against powerful magical enemies that can cast devastating abilities. Luckily, Counterspell is an ability that you cast on yourself during the heat of combat, that automatically activates just before you are attacked.

Specifically, this spell negates the effects of one other spell, completely nullifying an opponent's attack. To best utilize this ability, we recommend casting it on yourself before you enter combat, as the protections from the spell will persist for some time.

1 Misty Step

An image from Baldur's Gate 3 of the Misty Step spell. This image showcases a mage charging up the spell, which allows him to teleport within 60 feet.

While there are a plethora of movement abilities found throughout Baldur's Gate 3, none of them give the absolute freedom of Misty Step. This spell causes you to teleport to a desired location within 60 feet of your character, a surprisingly large distance.

This spell is best utilized during combat, as you can teleport to a safe distance to avoid melee attacks, or even gain a height advantage over your opponents. Furthermore, you can even use Misty Step to teleport past locked doors, meaning you will never have to invest your time into lock picking.

Next: Baldur's Gate 3: Best Sorcerer Spells